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PC World Komputer 2003 November
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PCWK1103B.iso
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CINEBENCH 2003
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bhodiNUT Channel
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dlg_3d_noise.str
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2003-02-27
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DIALOGSTRINGS DLG_3D_NOISE
{
S_3DNOISE_NULL "";
S_3DNOISE_TITLE "Smells Like Almonds";
S_3DNOISE_NOISE_GROUP "Noise";
S_3DNOISE_SCALE_GROUP "Scale";
S_3DNOISE_TYPE "Type: ";
S_3DNOISE_NOISE "Noise";
S_3DNOISE_TURBULENCE "Turbulence";
S_3DNOISE_VALUEBLISTEREDTURBULENCE "Blistered Turbulence";
S_3DNOISE_VALUEDISPLACEDTURBULENCE "Displaced Turbulence";
S_3DNOISE_FBM "FBM";
S_3DNOISE_STUPL "Stupl";
S_3DNOISE_LUKA "Luka";
S_3DNOISE_PEZO "Pezo";
S_3DNOISE_ZADA "Zada";
S_3DNOISE_OBER "Ober";
S_3DNOISE_CRANAL "Cranal";
S_3DNOISE_BUYA "Buya";
S_3DNOISE_NUTOUS "Nutous";
S_3DNOISE_HAMA "Hama";
S_3DNOISE_NAKI "Naki";
S_3DNOISE_POXO "Poxo";
S_3DNOISE_DENTS "Dents";
S_3DNOISE_SEMA "Sema";
S_3DNOISE_SPARSE_CONVOLUTION "Sparse Convolution";
S_3DNOISE_VORONOI_1 "Voronoi 1";
S_3DNOISE_VORONOI_2 "Voronoi 2";
S_3DNOISE_VORONOI_3 "Voronoi 3";
S_3DNOISE_DISPLACED_VORONOI "Displaced Voronoi";
S_3DNOISE_CELL_VORONOI "Cell Voronoi";
S_3DNOISE_VL_NOISE "VL Noise";
S_3DNOISE_BOX_NOISE "Box Noise";
S_3DNOISE_VORTEX_NOISE "Vortex Noise";
S_3DNOISE_WAVY_TURBULENCE "Wavy Turbulence";
S_3DNOISE_RANDOM "Random";
S_3DNOISE_CELL_NOISE "Cell Noise";
S_3DNOISE_MOD_NOISE "Mod Noise";
S_3DNOISE_OCTAVES "Octaves";
S_3DNOISE_SCALE "Global Scale";
S_3DNOISE_XSCALE "X Scale";
S_3DNOISE_YSCALE "Y Scale";
S_3DNOISE_ZSCALE "Z Scale";
S_3DNOISE_FREQUENCY "Animation Speed";
S_3DNOISE_DETAIL "Detail Attenuation";
S_3DNOISE_CONTRAST "Contrast";
S_3DNOISE_BRIGHTNESS "Brightness";
S_3DNOISE_CLIP_LOW "Low Clip";
S_3DNOISE_CLIP_HIGH "High Clip";
S_3DNOISE_CYCLES "Cycles";
S_3DNOISE_COLOR1 "Color 1";
S_3DNOISE_COLOR2 "Color 2";
S_3DNOISE_HARD_BUMP "Hard Bump";
S_3DNOISE_ABSOLUTE "Absolute";
S_3DNOISE_ANIMATE_PREVIEW "Animate Preview";
S_3DNOISE_PREVIEW_TYPE "Preview Type: ";
S_3DNOISE_ANIMATED_CUBE "Animated Cube";
S_3DNOISE_SPHERE "Sphere";
S_3DNOISE_CUBE "Cube";
S_3DNOISE_PLANE "Plane";
S_3DNOISE_CYLINDER "Cylinder";
S_3DNOISE_TORUS "Torus";
S_3DNOISE_USE_STICKTEXTURE "Use StickTexture";
S_3DNOISE_CALCULATE_ENVIRONMENT "Use As Environment";
S_3DNOISE_PROJECT "Project Environment";
S_3DNOISE_DELTA "Delta:";
S_3DNOISE_WIND "Movement ";
S_3DNOISE_WIND_X "X:";
S_3DNOISE_WIND_Y " Y:";
S_3DNOISE_WIND_Z " Z:";
S_3DNOISE_WIND_SPEED " Speed:";
S_3DNOISE_SPACE "Space: ";
S_3DNOISE_SPACE_TEXTURE "Texture";
S_3DNOISE_SPACE_OBJECT "Object";
S_3DNOISE_SPACE_WORLD "World";
S_3DNOISE_SPACE_CAMERA "Camera";
S_3DNOISE_SPACE_SCREEN "Screen";
S_3DNOISE_SPACE_RASTER "Raster";
}